Welcome to Slint C++’s documentation!#
Slint is a toolkit to efficiently develop fluid graphical user interfaces for any display: embedded devices and desktop applications. Slint C++ is the C++ API to interact with a Slint UI from C++.
The .slint Markup Language#
Slint comes with a markup language that is specifically designed for user interfaces. This language provides a powerful way to describe graphical elements, their placement, and the flow of data through the different states. It is a familiar syntax to describe the hierarchy of elements and property bindings. Here’s the obligatory “Hello World”:
export component HelloWorld inherits Window {
width: 400px;
height: 400px;
Text {
y: parent.width / 2;
x: parent.x + 200px;
text: "Hello, world";
color: blue;
}
}
Check out the Slint Language Documentation for more details.
Architecture#
An application is composed of the business logic written in C++ and the .slint user interface design markup, which is compiled to native code.
Developing#
You can create and edit .slint files using our Slint Visual Studio Code Extension, which features syntax highlighting and live design preview.
For a quick edit and preview cycle, you can also use the slint-viewer
command line tool, which can be installed using cargo install slint-viewer
,
if you have Cargo installed.
In the next section you will learn how to install the Slint C++ library and the CMake build system integration.