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// Copyright © SixtyFPS GmbH <info@slint.dev>
// SPDX-License-Identifier: GPL-3.0-only OR LicenseRef-Slint-Royalty-free-1.1 OR LicenseRef-Slint-commercial
/*!
This crate serves as a companion crate of the slint crate.
It is meant to allow you to compile the `.slint` files from your `build.rs` script.
The main entry point of this crate is the [`compile()`] function
## Example
In your Cargo.toml:
```toml
[package]
...
build = "build.rs"
[dependencies]
slint = "1.4.0"
...
[build-dependencies]
slint-build = "1.4.0"
```
In the `build.rs` file:
```ignore
fn main() {
slint_build::compile("ui/hello.slint").unwrap();
}
```
Then in your main file
```ignore
slint::include_modules!();
fn main() {
HelloWorld::new().run();
}
```
*/
#![doc(html_logo_url = "https://slint.dev/logo/slint-logo-square-light.svg")]
#![warn(missing_docs)]
#[cfg(not(feature = "default"))]
compile_error!(
"The feature `default` must be enabled to ensure \
forward compatibility with future version of this crate"
);
use std::collections::HashMap;
use std::env;
use std::io::{BufWriter, Write};
use std::path::Path;
use i_slint_compiler::diagnostics::BuildDiagnostics;
/// The structure for configuring aspects of the compilation of `.slint` markup files to Rust.
pub struct CompilerConfiguration {
config: i_slint_compiler::CompilerConfiguration,
}
/// How should the slint compiler embed images and fonts
///
/// Parameter of [`CompilerConfiguration::embed_resources()`]
#[derive(Clone, PartialEq)]
pub enum EmbedResourcesKind {
/// Paths specified in .slint files are made absolute and the absolute
/// paths will be used at run-time to load the resources from the file system.
AsAbsolutePath,
/// The raw files in .slint files are embedded in the application binary.
EmbedFiles,
/// File names specified in .slint files will be loaded by the Slint compiler,
/// optimized for use with the software renderer and embedded in the application binary.
EmbedForSoftwareRenderer,
}
impl Default for CompilerConfiguration {
fn default() -> Self {
Self {
config: i_slint_compiler::CompilerConfiguration::new(
i_slint_compiler::generator::OutputFormat::Rust,
),
}
}
}
impl CompilerConfiguration {
/// Creates a new default configuration.
pub fn new() -> Self {
Self::default()
}
/// Create a new configuration that includes sets the include paths used for looking up
/// `.slint` imports to the specified vector of paths.
#[must_use]
pub fn with_include_paths(self, include_paths: Vec<std::path::PathBuf>) -> Self {
let mut config = self.config;
config.include_paths = include_paths;
Self { config }
}
/// Create a new configuration that sets the library paths used for looking up
/// `@library` imports to the specified map of paths.
///
/// Each library path can either be a path to a `.slint` file or a directory.
/// If it's a file, the library is imported by its name prefixed by `@` (e.g.
/// `@example`). The specified file is the only entry-point for the library
/// and other files from the library won't be accessible from the outside.
/// If it's a directory, a specific file in that directory must be specified
/// when importing the library (e.g. `@example/widgets.slint`). This allows
/// exposing multiple entry-points for a single library.
///
/// Compile `ui/main.slint` and specify an "example" library path:
/// ```rust,no_run
/// let manifest_dir = std::path::PathBuf::from(std::env::var_os("CARGO_MANIFEST_DIR").unwrap());
/// let library_paths = std::collections::HashMap::from([(
/// "example".to_string(),
/// manifest_dir.join("third_party/example/ui/lib.slint"),
/// )]);
/// let config = slint_build::CompilerConfiguration::new().with_library_paths(library_paths);
/// slint_build::compile_with_config("ui/main.slint", config).unwrap();
/// ```
///
/// Import the "example" library in `ui/main.slint`:
/// ```slint,ignore
/// import { Example } from "@example";
/// ```
#[must_use]
pub fn with_library_paths(self, library_paths: HashMap<String, std::path::PathBuf>) -> Self {
let mut config = self.config;
config.library_paths = library_paths;
Self { config }
}
/// Create a new configuration that selects the style to be used for widgets.
#[must_use]
pub fn with_style(self, style: String) -> Self {
let mut config = self.config;
config.style = Some(style);
Self { config }
}
/// Selects how the resources such as images and font are processed.
///
/// See [`EmbedResourcesKind`]
#[must_use]
pub fn embed_resources(self, kind: EmbedResourcesKind) -> Self {
let mut config = self.config;
config.embed_resources = match kind {
EmbedResourcesKind::AsAbsolutePath => {
i_slint_compiler::EmbedResourcesKind::OnlyBuiltinResources
}
EmbedResourcesKind::EmbedFiles => {
i_slint_compiler::EmbedResourcesKind::EmbedAllResources
}
EmbedResourcesKind::EmbedForSoftwareRenderer => {
i_slint_compiler::EmbedResourcesKind::EmbedTextures
}
};
Self { config }
}
}
/// Error returned by the `compile` function
#[derive(thiserror::Error, Debug)]
#[non_exhaustive]
pub enum CompileError {
/// Cannot read environment variable CARGO_MANIFEST_DIR or OUT_DIR. The build script need to be run via cargo.
#[error("Cannot read environment variable CARGO_MANIFEST_DIR or OUT_DIR. The build script need to be run via cargo.")]
NotRunViaCargo,
/// Parse error. The error are printed in the stderr, and also are in the vector
#[error("{0:?}")]
CompileError(Vec<String>),
/// Cannot write the generated file
#[error("Cannot write the generated file: {0}")]
SaveError(std::io::Error),
}
struct CodeFormatter<Sink> {
indentation: usize,
/// We are currently in a string
in_string: bool,
/// number of bytes after the last `'`, 0 if there was none
in_char: usize,
sink: Sink,
}
impl<Sink> CodeFormatter<Sink> {
pub fn new(sink: Sink) -> Self {
Self { indentation: 0, in_string: false, in_char: 0, sink }
}
}
impl<Sink: Write> Write for CodeFormatter<Sink> {
fn write(&mut self, mut s: &[u8]) -> std::io::Result<usize> {
let len = s.len();
while let Some(idx) = s.iter().position(|c| match c {
b'{' if !self.in_string && self.in_char == 0 => {
self.indentation += 1;
true
}
b'}' if !self.in_string && self.in_char == 0 => {
self.indentation -= 1;
true
}
b';' if !self.in_string && self.in_char == 0 => true,
b'"' if !self.in_string && self.in_char == 0 => {
self.in_string = true;
false
}
b'"' if self.in_string => {
// FIXME! escape character
self.in_string = false;
false
}
b'\'' if !self.in_string && self.in_char == 0 => {
self.in_char = 1;
false
}
b'\'' if !self.in_string && self.in_char > 0 => {
self.in_char = 0;
false
}
b' ' | b'>' if self.in_char > 2 => {
// probably a lifetime
self.in_char = 0;
false
}
_ if self.in_char > 0 => {
self.in_char += 1;
false
}
_ => false,
}) {
let idx = idx + 1;
self.sink.write_all(&s[..idx])?;
self.sink.write_all(b"\n")?;
for _ in 0..self.indentation {
self.sink.write_all(b" ")?;
}
s = &s[idx..];
}
self.sink.write_all(s)?;
Ok(len)
}
fn flush(&mut self) -> std::io::Result<()> {
self.sink.flush()
}
}
#[test]
fn formatter_test() {
fn format_code(code: &str) -> String {
let mut res = Vec::new();
let mut formatter = CodeFormatter::new(&mut res);
formatter.write_all(code.as_bytes()).unwrap();
String::from_utf8(res).unwrap()
}
assert_eq!(
format_code("fn main() { if ';' == '}' { return \";\"; } else { panic!() } }"),
r#"fn main() {
if ';' == '}' {
return ";";
}
else {
panic!() }
}
"#
);
assert_eq!(
format_code(r#"fn xx<'lt>(foo: &'lt str) { println!("{}", '\u{f700}'); return Ok(()); }"#),
r#"fn xx<'lt>(foo: &'lt str) {
println!("{}", '\u{f700}');
return Ok(());
}
"#
);
}
/// Compile the `.slint` file and generate rust code for it.
///
/// The generated code code will be created in the directory specified by
/// the `OUT` environment variable as it is expected for build script.
///
/// The following line need to be added within your crate in order to include
/// the generated code.
/// ```ignore
/// slint::include_modules!();
/// ```
///
/// The path is relative to the `CARGO_MANIFEST_DIR`.
///
/// In case of compilation error, the errors are shown in `stderr`, the error
/// are also returned in the [`CompileError`] enum. You must `unwrap` the returned
/// result to make sure that cargo make the compilation fail in case there were
/// errors when generating the code.
///
/// Please check out the documentation of the `slint` crate for more information
/// about how to use the generated code.
pub fn compile(path: impl AsRef<std::path::Path>) -> Result<(), CompileError> {
compile_with_config(path, CompilerConfiguration::default())
}
/// Same as [`compile`], but allow to specify a configuration.
///
/// Compile `ui/hello.slint` and select the "material" style:
/// ```rust,no_run
/// let config =
/// slint_build::CompilerConfiguration::new()
/// .with_style("material".into());
/// slint_build::compile_with_config("ui/hello.slint", config).unwrap();
/// ```
pub fn compile_with_config(
path: impl AsRef<std::path::Path>,
config: CompilerConfiguration,
) -> Result<(), CompileError> {
let path = Path::new(&env::var_os("CARGO_MANIFEST_DIR").ok_or(CompileError::NotRunViaCargo)?)
.join(path.as_ref());
let mut diag = BuildDiagnostics::default();
let syntax_node = i_slint_compiler::parser::parse_file(&path, &mut diag);
if diag.has_error() {
let vec = diag.to_string_vec();
diag.print();
return Err(CompileError::CompileError(vec));
}
let mut compiler_config = config.config;
compiler_config.translation_domain = std::env::var("CARGO_PKG_NAME").ok();
let syntax_node = syntax_node.expect("diags contained no compilation errors");
// 'spin_on' is ok here because the compiler in single threaded and does not block if there is no blocking future
let (doc, diag) =
spin_on::spin_on(i_slint_compiler::compile_syntax_node(syntax_node, diag, compiler_config));
if diag.has_error() {
let vec = diag.to_string_vec();
diag.print();
return Err(CompileError::CompileError(vec));
}
let output_file_path = Path::new(&env::var_os("OUT_DIR").ok_or(CompileError::NotRunViaCargo)?)
.join(
path.file_stem()
.map(Path::new)
.unwrap_or_else(|| Path::new("slint_out"))
.with_extension("rs"),
);
let file = std::fs::File::create(&output_file_path).map_err(CompileError::SaveError)?;
let mut code_formatter = CodeFormatter::new(BufWriter::new(file));
let generated = i_slint_compiler::generator::rust::generate(&doc);
for x in &diag.all_loaded_files {
if x.is_absolute() {
println!("cargo:rerun-if-changed={}", x.display());
}
}
// print warnings
diag.diagnostics_as_string().lines().for_each(|w| {
if !w.is_empty() {
println!("cargo:warning={}", w.strip_prefix("warning: ").unwrap_or(w))
}
});
write!(code_formatter, "{}", generated).map_err(CompileError::SaveError)?;
println!("cargo:rerun-if-changed={}", path.display());
for resource in doc.root_component.embedded_file_resources.borrow().keys() {
if !resource.starts_with("builtin:") {
println!("cargo:rerun-if-changed={}", resource);
}
}
println!("cargo:rerun-if-env-changed=SLINT_STYLE");
println!("cargo:rerun-if-env-changed=SLINT_FONT_SIZES");
println!("cargo:rerun-if-env-changed=SLINT_SCALE_FACTOR");
println!("cargo:rerun-if-env-changed=SLINT_ASSET_SECTION");
println!("cargo:rerun-if-env-changed=SLINT_EMBED_RESOURCES");
println!("cargo:rustc-env=SLINT_INCLUDE_GENERATED={}", output_file_path.display());
Ok(())
}
/// This function is for use the application's build script, in order to print any device specific
/// build flags reported by the backend
pub fn print_rustc_flags() -> std::io::Result<()> {
if let Some(board_config_path) =
std::env::var_os("DEP_MCU_BOARD_SUPPORT_BOARD_CONFIG_PATH").map(std::path::PathBuf::from)
{
let config = std::fs::read_to_string(board_config_path.as_path())?;
let toml = config.parse::<toml_edit::Document>().expect("invalid board config toml");
for link_arg in
toml.get("link_args").and_then(toml_edit::Item::as_array).into_iter().flatten()
{
if let Some(option) = link_arg.as_str() {
println!("cargo:rustc-link-arg={}", option);
}
}
for link_search_path in
toml.get("link_search_path").and_then(toml_edit::Item::as_array).into_iter().flatten()
{
if let Some(mut path) = link_search_path.as_str().map(std::path::PathBuf::from) {
if path.is_relative() {
path = board_config_path.parent().unwrap().join(path);
}
println!("cargo:rustc-link-search={}", path.to_string_lossy());
}
}
println!("cargo:rerun-if-env-changed=DEP_MCU_BOARD_SUPPORT_MCU_BOARD_CONFIG_PATH");
println!("cargo:rerun-if-changed={}", board_config_path.display());
}
Ok(())
}