Getting started

This tutorial shows you how to use the languages Slint supports as the host programming language.

We recommend using our editor integrations for Slint for following this tutorial.

Slint has application templates you can use to create a project with dependencies already set up that follows recommended best practices.

Prerequisites

Before using the template, you need a C++ compiler that supports C++ 20 and to install CMake 3.21 or newer.

Clone or download the template repository:

git clone https://github.com/slint-ui/slint-cpp-template memory
cd memory

Configure the project

The CMakeLists.txt uses the line add_executable(my_application src/main.cpp) to set src/main.cpp as the main C++ code file.

Change the content of src/main.cpp to the following:

int main(int argc, char **argv)
{
    auto main_window = MainWindow::create();
    main_window->run();
}

Also in CMakeLists.txt the line slint_target_sources(my_application ui/appwindow.slint) is a Slint function used to add the appwindow.slint file to the target.

Change the contents of ui/appwindow.slint to the following:

export component MainWindow inherits Window {
    Text {
        text: "hello world";
        color: green;
    }
}

Configure with CMake:

cmake -B build

Tip

When configuring with CMake, the FetchContent module fetches the source code of Slint via git. This may take some time when building for the first time, as the process needs to build the Slint runtime and compiler.

Build with CMake:

cmake --build build

Run the application

Run the application binary on Linux or macOS:

./build/my_application

Or on Windows:

build\my_application.exe

This opens a window with a green “Hello World” greeting.

If you are stepping through this tutorial on a Windows machine, you can run the application at each step with:

my_application

Clone the template with the following command:

git clone https://github.com/slint-ui/slint-nodejs-template memory
cd memory

Install dependencies with npm:

npm install

Configure the project

The package.json file references src/main.js as the entry point for the application and src/main.js references memory.slint as the UI file.

Replace the contents of src/main.js with the following:

import * as slint from "slint-ui";

let ui = slint.loadFile("./ui/appwindow.slint");
let mainWindow = new ui.MainWindow();
await mainWindow.run();

The slint.loadFile method resolves files from the process’s current working directory, so from the package.json file’s location.

Replace the contents of ui/appwindow.slint with the following:

export component MainWindow inherits Window {
    Text {
        text: "hello world";
        color: green;
    }
}

Run the application

Run the example with npm start and a window appears with the green “Hello World” greeting.

We recommend using rust-analyzer and our editor integrations for Slint for following this tutorial.

Let’s create a new Rust application and add slint ad a dependency

cargo new memory
cd memory
cargo add slint

Configure the project

Replace the contents of src/main.rs with the following:

fn main() {
    MainWindow::new().unwrap().run().unwrap();
}

slint::slint! {
    export component MainWindow inherits Window {
        Text {
            text: "hello world";
            color: green;
        }
    }
}

Run the application

Run the example with cargo run and a window appears with the green “Hello World” greeting.

Screenshot of initial tutorial app showing Hello World