Getting started¶
This tutorial shows you how to use the languages Slint supports as the host programming language.
We recommend using our editor integrations for Slint for following this tutorial.
Slint has application templates you can use to create a project with dependencies already set up that follows recommended best practices.
Prerequisites¶
Before using the template, you need a C++ compiler that supports C++ 20 and to install CMake 3.21 or newer.
Clone or download the template repository:
git clone https://github.com/slint-ui/slint-cpp-template memory
cd memory
Configure the project
The CMakeLists.txt
uses the line add_executable(my_application src/main.cpp)
to set src/main.cpp
as the main C++ code file.
Change the content of src/main.cpp
to the following:
int main(int argc, char **argv)
{
auto main_window = MainWindow::create();
main_window->run();
}
Also in CMakeLists.txt
the line
slint_target_sources(my_application ui/appwindow.slint)
is a Slint function used to
add the appwindow.slint
file to the target.
Change the contents of ui/appwindow.slint
to the following:
export component MainWindow inherits Window {
Text {
text: "hello world";
color: green;
}
}
Configure with CMake:
cmake -B build
Tip
When configuring with CMake, the FetchContent module fetches the source code of Slint via git. This may take some time when building for the first time, as the process needs to build the Slint runtime and compiler.
Build with CMake:
cmake --build build
Run the application
Run the application binary on Linux or macOS:
./build/my_application
Or on Windows:
build\my_application.exe
This opens a window with a green “Hello World” greeting.
If you are stepping through this tutorial on a Windows machine, you can run the application at each step with:
my_application
Clone the template with the following command:
git clone https://github.com/slint-ui/slint-nodejs-template memory
cd memory
Install dependencies with npm:
npm install
Configure the project
The package.json
file references src/main.js
as the entry point for the application and src/main.js
references memory.slint
as the UI file.
Replace the contents of src/main.js
with the following:
import * as slint from "slint-ui";
let ui = slint.loadFile("./ui/appwindow.slint");
let mainWindow = new ui.MainWindow();
await mainWindow.run();
The slint.loadFile
method resolves files from the process’s current working directory, so from the package.json
file’s location.
Replace the contents of ui/appwindow.slint
with the following:
export component MainWindow inherits Window {
Text {
text: "hello world";
color: green;
}
}
Run the application
Run the example with npm start
and a window appears with the green “Hello World” greeting.
We recommend using rust-analyzer and our editor integrations for Slint for following this tutorial.
Let’s create a new Rust application and add slint
ad a dependency
cargo new memory
cd memory
cargo add slint
Configure the project
Replace the contents of src/main.rs
with the following:
fn main() {
MainWindow::new().unwrap().run().unwrap();
}
slint::slint! {
export component MainWindow inherits Window {
Text {
text: "hello world";
color: green;
}
}
}
Run the application
Run the example with cargo run
and a window appears with the green “Hello World” greeting.