Enum slint::WindowPosition
pub enum WindowPosition {
Physical(PhysicalPosition),
Logical(LogicalPosition),
}
Expand description
The position of the window in either physical or logical pixels. This is used
with Window::set_position
.
Variantsยง
Physical(PhysicalPosition)
The position in physical pixels.
Logical(LogicalPosition)
The position in logical pixels.
Implementationsยง
ยงimpl WindowPosition
impl WindowPosition
pub fn to_physical(&self, scale_factor: f32) -> PhysicalPosition
pub fn to_physical(&self, scale_factor: f32) -> PhysicalPosition
Turn the WindowPosition
into a PhysicalPosition
.
Trait Implementationsยง
ยงimpl Clone for WindowPosition
impl Clone for WindowPosition
ยงfn clone(&self) -> WindowPosition
fn clone(&self) -> WindowPosition
Returns a copy of the value. Read more
1.0.0 ยท sourceยงfn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreยงimpl Debug for WindowPosition
impl Debug for WindowPosition
ยงimpl From<LogicalPosition> for WindowPosition
impl From<LogicalPosition> for WindowPosition
ยงfn from(original: LogicalPosition) -> WindowPosition
fn from(original: LogicalPosition) -> WindowPosition
Converts to this type from the input type.
ยงimpl From<PhysicalPosition> for WindowPosition
impl From<PhysicalPosition> for WindowPosition
ยงfn from(original: PhysicalPosition) -> WindowPosition
fn from(original: PhysicalPosition) -> WindowPosition
Converts to this type from the input type.
ยงimpl PartialEq<WindowPosition> for WindowPosition
impl PartialEq<WindowPosition> for WindowPosition
ยงfn eq(&self, other: &WindowPosition) -> bool
fn eq(&self, other: &WindowPosition) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl StructuralPartialEq for WindowPosition
Auto Trait Implementationsยง
impl RefUnwindSafe for WindowPosition
impl Send for WindowPosition
impl Sync for WindowPosition
impl Unpin for WindowPosition
impl UnwindSafe for WindowPosition
Blanket Implementationsยง
ยงimpl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere T: Any,
ยงfn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.ยงfn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.ยงfn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
โs vtable from &Trait
โs.ยงfn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
โs vtable from &mut Trait
โs.