#[repr(C)]
pub struct PremultipliedRgbaColor { pub red: u8, pub green: u8, pub blue: u8, pub alpha: u8, }
Expand description

A color whose component have been pre-multiplied by alpha

The renderer operates faster on pre-multiplied color since it caches the multiplication of its component

PremultipliedRgbaColor can be constructed from a Color with the From trait. This conversion will pre-multiply the color components

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§red: u8§green: u8§blue: u8§alpha: u8

Trait Implementations§

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impl Clone for PremultipliedRgbaColor

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fn clone(&self) -> PremultipliedRgbaColor

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for PremultipliedRgbaColor

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for PremultipliedRgbaColor

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fn default() -> PremultipliedRgbaColor

Returns the “default value” for a type. Read more
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impl From<Color> for PremultipliedRgbaColor

Convert a non-premultiplied color to a premultiplied one

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fn from(col: Color) -> PremultipliedRgbaColor

Converts to this type from the input type.
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impl From<SoftBufferPixel> for PremultipliedRgbaColor

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fn from(pixel: SoftBufferPixel) -> PremultipliedRgbaColor

Converts to this type from the input type.
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impl TargetPixel for PremultipliedRgbaColor

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fn blend(&mut self, color: PremultipliedRgbaColor)

Blend a single pixel with a color
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fn from_rgb(r: u8, g: u8, b: u8) -> PremultipliedRgbaColor

Create a pixel from the red, gree, blue component in the range 0..=255
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fn background() -> PremultipliedRgbaColor

Pixel which will be filled as the background in case the slint view has transparency
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fn blend_slice(slice: &mut [Self], color: PremultipliedRgbaColor)

Blend a color to all the pixel in the slice.
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impl Zeroable for PremultipliedRgbaColor

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fn zeroed() -> Self

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impl Copy for PremultipliedRgbaColor

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impl Pod for PremultipliedRgbaColor

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