Struct slint::LogicalPosition
#[repr(C)]pub struct LogicalPosition {
pub x: f32,
pub y: f32,
}
Expand description
A position represented in the coordinate space of logical pixels. That is the space before applying a display device specific scale factor.
Fields§
§x: f32
The x coordinate.
y: f32
The y coordinate.
Implementations§
§impl LogicalPosition
impl LogicalPosition
pub const fn new(x: f32, y: f32) -> LogicalPosition
pub const fn new(x: f32, y: f32) -> LogicalPosition
Construct a new logical position from the given x and y coordinates, that are assumed to be in the logical coordinate space.
pub fn from_physical(
physical_pos: PhysicalPosition,
scale_factor: f32
) -> LogicalPosition
pub fn from_physical( physical_pos: PhysicalPosition, scale_factor: f32 ) -> LogicalPosition
Convert a given physical position to a logical position by dividing the coordinates with the specified scale factor.
pub fn to_physical(&self, scale_factor: f32) -> PhysicalPosition
pub fn to_physical(&self, scale_factor: f32) -> PhysicalPosition
Convert this logical position to a physical position by multiplying the coordinates with the specified scale factor.
Trait Implementations§
§impl Clone for LogicalPosition
impl Clone for LogicalPosition
§fn clone(&self) -> LogicalPosition
fn clone(&self) -> LogicalPosition
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for LogicalPosition
impl Debug for LogicalPosition
§impl Default for LogicalPosition
impl Default for LogicalPosition
§fn default() -> LogicalPosition
fn default() -> LogicalPosition
Returns the “default value” for a type. Read more
§impl From<LogicalPosition> for WindowPosition
impl From<LogicalPosition> for WindowPosition
§fn from(original: LogicalPosition) -> WindowPosition
fn from(original: LogicalPosition) -> WindowPosition
Converts to this type from the input type.
§impl PartialEq for LogicalPosition
impl PartialEq for LogicalPosition
§fn eq(&self, other: &LogicalPosition) -> bool
fn eq(&self, other: &LogicalPosition) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Copy for LogicalPosition
impl StructuralPartialEq for LogicalPosition
Auto Trait Implementations§
impl Freeze for LogicalPosition
impl RefUnwindSafe for LogicalPosition
impl Send for LogicalPosition
impl Sync for LogicalPosition
impl Unpin for LogicalPosition
impl UnwindSafe for LogicalPosition
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.§impl<T> DowncastSync for T
impl<T> DowncastSync for T
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more§impl<T> NoneValue for Twhere
T: Default,
impl<T> NoneValue for Twhere
T: Default,
type NoneType = T
§fn null_value() -> T
fn null_value() -> T
The none-equivalent value.
§impl<T> Pointable for T
impl<T> Pointable for T
source§impl<R, P> ReadPrimitive<R> for P
impl<R, P> ReadPrimitive<R> for P
source§fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
Read this value from the supplied reader. Same as
ReadEndian::read_from_little_endian()
.